Swirl AR App

For my final project, I am developing an augmented reality experience with AR Foundation that will allow users to draw swirls in the air. In doing so, I will attempt to demonstrate fluid dynamic mechanics. The final will be combined with my course Playful Communication of Serious Research. For that class, my group is developing an exhibit about making invisible fluid dynamics visible. While I created the drawing aspect, I am still brainstorming the ways in which the appearance may be more fluid. I experimented with the width of the stroke, whether the lines should evaporate based on a timer, and the setting of the augmented reality experience.

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