Inside Starry Night

Description: In Inside Starry Night, you have the ability to surround yourself in the famous painting! Watch the curling swirling lines of the hills, mountains, and sparkling sky. The thickly layered brushstrokes and contrasting blue and yellow colors encapsulate you. Tools: Unity, XCode Clips from the piece Inspiration How can we depict the complexity of […]

Inside Starry Night Privacy Policy

Privacy Policy Nicholas Grant built the Inside Starry Night app as a Free app. This SERVICE is provided by Nicholas Grant at no cost and is intended for use as is. This page is used to inform visitors regarding my policies with the collection, use, and disclosure of Personal Information if anyone decided to use […]

In and Out of Reality: Second Update

I continued with my augmented reality experience that explores fluid dynamics. Since my phone is too outdated to turn humans into bags of fluid, I decided to place the user in Starry Night by Vincent Van Gogh. There is a lot of research about how Van Gogh captured turbulent fluid dynamics in his iconic work. […]

Swirl AR App

For my final project, I am developing an augmented reality experience with AR Foundation that will allow users to draw swirls in the air. In doing so, I will attempt to demonstrate fluid dynamic mechanics. The final will be combined with my course Playful Communication of Serious Research. For that class, my group is developing […]

SparkAR Filter

I created a “Which Sopranos character are you?” AR filter. After four seconds, a random main character is chosen.

Assignment 1: Developing your first XR Application

For my first assignment, I created a simple beach scene. The scale of the plane is 0.09144 for X, Y, and Z, which I believe fits into a 3′ by 3′ cube. The ten objects are from Google Poly. Occasionally I would add an asset that appeared much larger than I expected. I gained experience […]